It’s a neat idea to have, one that entertained fans when they played this remaster for the Xbox 360 in 2011. Rather than doing graphics comparisons for the different presets, I’ve decided to use Halo: Combat Evolved Anniversary‘s built-in “visuals toggle” feature. The “enhanced,” “performance,” and “original” settings are the same ones you’ll see. In any case, if you were disappointed that Halo: Reach only had three graphics presets with no customization options possible, then prepare to feel the same way with Halo: Combat Evolved Anniversary. Then again, you might want to limit your framerates because targeting and bullet spread can be downright janky at times when you go above 60 FPS. Still, if you encounter problems, you can always enable v-sync. One thing I did notice after a couple of hours of playing was that screen tearing during cinematics wasn’t a major issue this time around. That makes sense given that the titles in Halo: The Master Chief Collection would use the same main menu options. The graphics settings in Halo: Combat Evolved Anniversary are quite similar to those found in Halo: Reach.
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Take note that the 600 MB patch on Steam and the 6.5 GB update once you start downloading in-game are separate. Likewise, in the career settings menu, you’ll find the options to fully download Halo‘s campaign and multiplayer content. Do note that you still need to have Halo: The Master Chief Collection installed prior to the game getting unlocked. The system requirements come from Halo: Combat Evolved Anniversary‘s Steam store page. Additional Notes: Direct3D feature Level 11.1.Graphics: AMD HD 6850 NVIDIA GeForce GTS 450.Processor: AMD Phenom II X4 960T Intel i3550.